
These maps concern the primary way transferring unused development rights in New York City: zoning lot mergers. The transfer of these air rights allows buildings to become taller and bigger than the city zoning code allows. Transferable development rights, TDRs or air rights, allow for the transfer of unused development rights to another development site. Although some of these developments rights might be “landlocked” or unsuitable for redevelopment, the numbers still show that the city has ample room to grow under the current zoning. Built to their maximum envelope, these properties could accommodate more than a million units of housing. This map reveals 3.7 billion square feet of unused development rights citywide, air rights equivalent to the built area of more than 1,300 Empire State Buildings! There is 1.8 billion square feet of unused development rights in residential zones alone. For more information read the full methodology and disclaimers on page 50 of our Accidental Skyline report. The Municipal Art Society of New York makes no guarantee about the accuracy of City data. The player can then begin terraforming, place water sources, highways and train track, lay ship- and plane routes and adjust the ocean.Disclaimer: The information presented in these maps are based on datasets provided by NYC Department of City Planning and are intended to be used for general planning purposes only. The player can then choose a landscape type and click create to open the map editor. To create a map the player clicks the tools button in the main menu then you click the map editor. The modification community often uses real world heightmaps which can be found online. You may also take a heightmap and use it in the map editor. Map creation and sharing Ĭities: Skylines offers an in-game map editor and fully integrated sharing through steam workshop. Land of the Isles - Namhae, South Korea.Plazas and Promenades DLC įinancial Districts DLC Several of the maps are based on real locations. The claimable area of the map is 33.1776 km 2. The possible play area of the map is 92.16 km 2.Ĭlaiming all 9 tiles in a 3 x 3 area is a total of 720 x 720 cells, or 5760 x 5760 meters, or 5.76 x 5.76 km.

The possible playable area is 5 x 5 tiles, or 1200 x 1200 cells, or 9600 x 9600 meters, or 9.6 x 9.6 km. Each "cell" unit correlates to 8 meters by 8 meters of real world space. Zone-able roads spawn grids of "cells" that are up to 4 cells deep.
